
The Last Shift
Serve the customers. Question who they are.
Your first night at Frank's diner should be simple: clock in, cook a few meals, and make one delivery. Then a customer turns up somewhere he couldn't possibly be.
The Last Shift is a short, first-person sci-fi horror game with low-resolution textures, low-poly characters, and a rain-soaked industrial setting. A quiet night of work leads beyond the diner, into an apartment building, a laundry, and the rooms beneath the street.
Features
Take orders, prepare food, and meet customers as the night unfolds.
Explore connected locations and follow clues about the people around you.
Restore power, avoid a creature, and find a way out.
Two endings and checkpoints between story stages.
Controls
WASD — move
Mouse — look
E — interact, take orders, cook, and advance dialogue
Space — advance dialogue
Shift — run
Ctrl — crouch
F — flashlight
Esc — pause / release the mouse
Before playing
This is a playable prototype, still in development. Desktop keyboard and mouse are required. Click the game to focus it; headphones and fullscreen are recommended. The browser version needs WebGL 2.0 and may take a little time to load.
Progress is saved between story stages in this browser. Clearing site data or using private browsing may remove the save.
Contains sudden loud sounds, flickering lights, pursuit, and body horror.
Credits
Made with Godot. Uses assets from Poly Haven, Kenney, ambientCG, and MakeHuman, with additional contributors credited in the included asset credits.
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | LULI |
| Genre | Adventure |
| Made with | Godot |





Comments
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so weid
thank you for playing! this is my first time making PSX game
great ;D